Questions
NSPhotoLibraryUsageDescription
Apple rejected our build for a vague NSPhotoLibraryUsageDescription. Where do I customise that string in App Studio?" They usually reply same day.
Android AAB signing key mismatch after rebuild
I rebuilt my Android AAB for my app and tried to upload it to Google Play Console. Got a signing key mismatch error. Version 15 was uploaded successfully and works in Play Console (Play App Signing is enabled).
Expected upload key SHA1: 39:D1:04:E7:DB:5F:0D:19:39:07:93:77:89:58:85:35:CD:EC:A1:E1
New AAB SHA1: 76:38:63:6E:7D:FB:F5:C2:F7:82:78:E9:7A:05:FE:3F:28:3F:B4:7A
How do I rebuild using the original keystore so the upload key matches what Play Console expects? I need to push a new release.
Is it possible to change the package name for a published professional app
Unfortunately, the Google Console account that has been created on the account of an employee who has left the company has been closed by Google. As you probably already know, in this case, we need to open a new account, but surprisingly, although the app is not in the Google Play store anymore, we cannot register the App with the same package name. At the same time in Median, we cannot change the package name of an already published application.
ITMS-91065: Missing signature on LottieAnimationPlugin - Invalid Binary
My latest iOS build was rejected by Apple with an "Invalid Binary" status. The error is:
rebult issues
Hi, I rebuilt my iOS app multiple times and changed the iOS Version Name, but Transporter still uploads the app as build (8). App Store Connect is not recognizing it as a new build. Can you help increase/reset the CFBundleVersion / iOS build number so a new build appears in App Store Connect?
How do I download and deploy the app
How do I download deploy the app?
Microphone disconnects
Good day, I built an app in Base 44 which i am packaging in Median, however there is a text to speech function that does not work. the mic goes on for a second and then just stops. the app does have all permissions to mic. in the base 44 version test version it works perfectly but when i package it to an standalone apk something breaks. any advice to fix this?
How I can enable the In-App Purchase plugin for my application?
How I can enable the In-App Purchase plugin for my application?
Onesignal Push Notificaitons not working for IOS
Any thoughts on what could be wrong.
Is it possible to create an iPhone app without access to a physical Apple computer?
Sorry for the newbie question.