Questions
How to get rid of the refresh button in the upper right corner on iOS with Liquid Glass enabled
I have turned on the Liquid Glass setting, which looks nice. However, there is a Refresh icon in the upper right corner that I can't get rid of and it covers up "Close" (X) icons in my app. The setting for removing refresh used to, I think, be under Native Navigation / Top Navigation Bar (which still mentions "refresh functionality" on the screen), but I can't find it. How can I remove that refresh icon in Liquid Glass mode?
Liquid glass back button blocking taps to the side of it
Hi, I am trying out the new 'liquid glass' setting with a new app build. However, both the app and the iOS simulator in Xcode do not allow me to tap anywhere to the right of the back button. It's fine if I go back to the non-liquid glass mode.
Sign-in session doesn't persist after Google/Apple OAuth — need to know if your JS bridge can intercept the callback URL
Setup: iOS app wrapped with Median, built on the Base44 platform. Sign-in uses a standard redirect-based OAuth flow (not a native SDK) — tapping "Sign in with Google" or "Sign in with Apple" navigates to accounts.google.com / appleid.apple.com, which then redirects back to our own domain (haventravel.app) with a session token appended to the URL.
Alternatives to OneSignal
Now that OneSignal is charging a fee per subscriber over 1000 starting in October, are there any alternatives that I can use that work with Median? And what are the downsides to switching -- do people have to re-accept push notifications for example?
Need Android SHA-1 fingerprint for Google Sign-In setup
Hi, I'm setting up Google Sign-In (Social Login plugin) for my app.
Universal links open app but don't navigate
When I click a link to my site on Google/Safari, it opens the iOS app but it doesn't take me to that specific page I clicked on. It brings me to the last page I was visiting in the app.
im getting this code Error building iOS app (Reference #1784941259). for rebuilding the app for ios
Feature Request / Quote: AdMob Rewarded Ads and Native Advanced Support for iOS & Android
Hi Median Team,
I am currently building my mobile app using your platform to wrap my React web app for iOS and Android. I’m setting up my monetization strategy, but I noticed the standard AdMob plugin currently only supports Banner and Interstitial formats.
My app's core economy relies heavily on Rewarded Video Ads (giving users in-app coins/perks upon ad completion) as well as Native Advanced Ads (in-feed ad cards inside our scroll feeds).
Could you please let me know:
Is it possible to enable or add JavaScript bridge support for the official AdMob Rewarded Video SDK and Native Advanced Ads for my iOS and Android builds?
What would the process, timeline, and pricing/quote look like for your engineering team to set this up for my project?
Looking forward to hearing from you!
Best regards,
Request to recover my Median account
I lost access to my Median account and I don't remember which email address I used to create it. I cannot log into App Studio to create a support ticket.
App name: Marujo Digital
Android package: co.median.android.lppamml
Public Key: lppamml
App URL: https://marujodigital.onrender.com/�
Could you please help me identify the account associated with this project?
Sign in Issues
Sign in with Google and Sign in with Apple both open in an in-app browser sheet with a close (X) button, and the session doesn't persist — user has to log in again on next launch. I've set both accounts.google.com/ and appleid.apple.com/ to Internal in Link Handling, and tried New Windows set to both Blocked and Permitted — no change either way. Is there a webview setting that affects how JavaScript-initiated popup windows (window.open) specifically behave, separate from Link Handling and New Windows?